Haiko Jaasma
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Scenario-based design game
2007

For the course Scenario-based Design a new method had to be created to use a scenario within product design. We designed a board game which combines a scenario and a creativity tool (Systematic Inventive Thinking) to help the designer develop new concept in cooperation with the user.

In our case-study we wanted to develop a product that helps farmers catching young cattle.



The board game.

Rown closet


Carrying out the game within the miniature environment and developing a new use scenario.

Rown closet


The mobile fence concept designed with the outcome of the Scenario-based design game.

Rown closet

© Copyright 2007 by Haiko Jaasma